How EA can fix repetitive playcalling online in NCAA Football 10

goaline

Ever play a guy online that marches 80 yards down the field using hurry up offense with the same exact play?  If you haven’t, then you’re in denial.  It’s happened to the best of us and there’s a simple way for EA to fix it:  Increase defensive awareness and decrease offensive awareness.

In a realistic game, you would never see a college team run the same exact play over and over.  Why do you think that is?  It’s probably because the defense is more AWARE of what is going on and can make the adjustments to make a play.  In the video game world, you can’t “penalize” a player for running the same play over and over.  Rather, you can adjust the ratings of the players on both the defensive and offensive side of the ball.  For example, let’s say that I’m using Florida State and I’m running the same exact PA pass 3 or 4 times in a row via hurry up.  The more you run the play on offense, the more your awareness ratings should drop.  On the other side of the ball, all of the players’ defensive awareness rating should increase by 10 points each time the same exact play is run.  However, you would have to dynamically adjust the rating depending on if the offensive team audibles out of the play.

Now, it’s your turn to give me your thoughts on this theory?  Do you think it would work?  Vote in the poll below:

===========

[poll id="9"]

3 Comment(s)

  1. One of my main issues had to deal with the Legend careers. I love playing the Offensive lineman in regular games, but you cant create them for a Legend career. Also the Legend should allow more control for the user. Like camera angles, depth chart, and audibles in game play. And it would be cool if you and a friend could create 2 legend players and go to the same school and play together at the same time, kind of like playing a dynasty mode but only controlling your created player/legend.

    karman | Mar 6, 2009 | Reply

  2. One more thing. When I am playing on the Defensive line its like I get magnetized or attracted to the O-lineman when I am trying to run away the O-line just hold you and I have to just watch the player with the ball run right past me while I am trying to run after him. But it just keeps me on the O-lineman. And it is hard to swim move off of him or get off the block in general.

    karman | Mar 6, 2009 | Reply

  3. I definitely agree with you on that I hope on the next game the d line play gets a lot better the only time they are a factor against the run is if its up the middle.

    Corey | Mar 10, 2009 | Reply

Post a Comment