By NCAA Football Freak on Jun 21, 2008 in Demo, PS3 | 0 Comments
As I was playing with the Longhorns in a mascot game, I came up with a great idea: Wouldn’t it be awesome if each of the mascots had “extra” attributes? For example, by default every player on the screen would have 99 ratings for every category. However, depending upon the character’s “strength”, [...]
By NCAA Football Freak on Jun 21, 2008 in Demo, PS3 | 1 Comment
I was delving into the world of mascot football last night & I managed to run an INT back to the endzone for a touchdown at the very end of the game. Even though I was up 20 to 7, the game made me kick the extra point. Isn’t this rubbing it in? What’s the [...]
By NCAA Football Freak on Jun 19, 2008 in Demo, PS3 | 2 Comments
After playing the demo of the PS3 version for a second time, I noticed an “inconvenience” with the mascot celebration mode. Why on earth does EA allow the player to run ALL THE WAY ACROSS THE ENDZONE to celebrate with the mascot? Why not have the mascot just walk up & down the [...]
By NCAA Football Freak on Jun 19, 2008 in Demo, PS3 | 0 Comments
First off, congratulations to the team at EA Sports…you have created a mammoth of a game & I am VERY impressed. The player models are very realistic and fluid. However, the improved player models make the cut scenes of the mascots look incredibly fake. You might want to polish those up for next year. Also, [...]